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| Geometric Primitive Modeling | Planes, Polygons, Spheres, Cylinders, Paraboloids, and Cones |
| Standard Ray-Tracing Effects | Hard Shadows, Reflection, and Refraction |
| Lighting Model | Ambient, Diffuse, and Specular lighting |
| Projection Surfaces | Planar and Curved Projection Surfaces, Perspective and Orthogonal projections, control over field of view |
| File Output | Ray-traced images are output to TIFF format, using the freely available libtiff library (www.libtiff.org). |
Pictures
The Display![]() |
Weird![]() |
Reflecting Sphere![]() |
Hall of Mirrors![]() |
Dancing with Myself![]() |
Glass Cylinder![]() |
Platonic Crystal![]() |
Friends![]() |
Sphere Party![]() |
Viewing Surfaces / Projections
Plane - Perspective Projection![]() |
Plane - Orthogonal Projection![]() |
Hemisphere - Perspective Projection![]() |
Primitive Gallery
Sphere![]() |
Plane![]() |
Polygons![]() |
Cone![]() |
Cylinder![]() |
Paraboloid![]() |