A little ray-tracer written for CS184 Spring '01.

by Jeffrey Heer - cs184-bj - (jheer@hkn.eecs)
and Chetan Nandakumar - cs184-cp - (chetan@cory.eecs)


Deliverables 1 - 4/27/01

RENDERboy is a ray-tracer written in C++. Currently it supports sphere modeling along with ambient and diffuse lighting. It outputs files to TIFF format using the freely available libtiff library (www.libtiff.org). Here are some sample images (these are in jpeg format for the web, download the TIFFs to see the nice versions):

The first "RENDERboy" logo. Uses two different light sources and a whole lot of spheres.
Download the original TIFF image (1024x768): rb_logo.tif.



The sphere party. Uses two different light sources (see the double shadows?).
Download the original TIFF image (1024x768): sphere_party.tif.



You can download the source, too. It has only been tested under Linux so it may not be completely portable. You will also need the C++ standard template library (STL) and libtiff installed on your computer.

RENDERboy source : rboy.tar.gz



by chetan and jheer, 2001